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Air Element

"Hear the callings of the winds....The Masters of the four directions" 

Cantrip: Aerokineseis - Provides control over air currents and wind patterns. Can generate breezes, redirect airflow, create static electricity, or create small gusts of wind.

Cost: 5 Stamina

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             Spells for all Witches                       Potions and Charms

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Static Gust

You whip a compressed blast of wind toward a creature you can see within range. The gust crackles with faint arcs of static energy.

Cost: 10 stamina

Effect: +1 Intelligence

Mind Reading

Opens a psychic connection to the target's mind, allowing access to thoughts and immediate intentions. (Must have OOC Consent or roll off)

Cost: 20 Stamina

Effect: +2 Intelligence

Shadow Dance.

Manipulates air currents to bend light around the witch, making them difficult to detect when in shadows or darkness. Not true invisibility, but significant camouflage.

Cost: 30 Stamina

Effect: +3 Defense

Tempest Arc

Raw storm energy gathers around your hands, forming into either a crackling bow of lightning or a compressed storm wave.

Cost: 40 Stamina

Effect: +4 Intelligence

Audible Inundation

A powerful telepathic assault that floods the target's mind with dozens of overlapping voices, making concentration impossible and inducing confusion and pain

Cost: 50 Stamina

Effect: +5 Intelligence

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